April 21st 2016, End Space releases as the featured app on Oculus Home for the Gear VR. End Space builds on the success of End Space VR for Cardboard which has been constantly ranked as one of the best games for Google Cardboard but has been completely rebuilt to push the Gear VR to the limits. Showcasing some of the best visuals found on the Gear VR, End Space puts you in the seat of a heavily armed, X6 fighter to take on the enemy known as the Resistance.
Released a small patch to End Space VR across Android and iOS. iOS received more of fixes due to an issue with the Google Cardboard SDK and problems with the iPhone 6+ and gamepad support being broken.
Check out the new 3D spatial audio in the latest update of End Space VR for Cardboard. Using this new technology sound is played back as humans actually here sound. Sound coming from the right will also play in your left ear with a slight delay. Combine this with head tracking and you can pinpoint the location of … Read more »
One month after the release of End Space VR, I’m happy to announce v1.01. The most requested feature was Bluetooth controller support, which has been added using the Rewired input manager. Most Bluetooth and USB gamepad controllers should work to fire your lasers. (Note not every controller can be supported) Future updates will include full … Read more »
On November 20th I attended my first BarCamp event and presented a talk on virtual reality and the Google Cardboard. My friend Simon Schnetzer talked me in to, said it would be an interesting conference where I could talk about End Space VR. I brought a handful of Google Cardboards and my old Samsung S3 that’s I … Read more »