The feedback on End Space has been excellent. It’s been awesome to see so many people picking it up and enjoying it since it’s release on the Oculus Rift. Best part of my day is getting emails from people telling me they are having fun with the game and really enjoy it. Some of those emails have also come with some really constructive feedback and bug reports. Since the release of 1.0.1 the work continues to make playing End Space more enjoyable. We just released patch 1.0.2 on the Oculus Store and down below is a list of all the fixes.
We just deployed a small update to the game to fix various issues people have pointed out over the weekend after the release. Main issues fixed are with improved controller support for joysticks and throttle control as well as a few extra options to custom tune exactly how you want to fly your Minos space fighter.
Today we have some great news for Oculus Rift and HTC Vive owners: End Space will be launching on Oculus Home January 25th and on Steam in February! We’ve been hard at work enhancing End Space to make use of these platform’s higher resolution and more powerful GPU’s. In addition to the wide variety of … Read more »
End Space is launching in the Sony SCEE region (Europe, Australia, New Zealand) November 7th! With the launch comes a whole bunch of updates to the game that we also be available in the US with a patch released today as well.
After getting a lot of tremendous feedback from the US launch we have been working hard at improving the game and hopefully have delivered. Of importance for users of the Thrustmaster T.Flight HOTAS 4 is additional support but it still isn’t perfect yet. We have been working with Unity, Rewired, on this issue.
The whole list of patch notes and important information for HOTAS users is listed below.
It’s been almost a month since End Space released in the US and now we finally have some good news that our EU release is looking to be real close! November 7th in fact. (Pending approval from Sony for our latest submission) It’s been a lot of hard work and a struggle for us getting … Read more »