End Space is coming to Steam on March 29 2018! The Steam edition of End Space features HTC Vive and Windows Mixed Reality support through OpenVR and supports Oculus Rift via the Oculus SDK. Click to go to the End Space Steam Store page.
The Steam release of End Space has support for OpenVR and Oculus SDK which gives players the option to play with pretty much all of the major headsets out there, for example the HTC Vive, Oculus Rift and any of the Windows Mixed Reality devices. Just like the Oculus Home release, players can choose their favorite way to fly: Motion controllers, gamepad, or HOTAS. There are two options for motion controller flight: Virtual joystick with gaze for targeting: “Ultrawings-like”, or laser pointer targeting and look to fly “Eagle Flight-like”. Basically, you can either target with your gaze and fly with your motion controller or you can target with your motion controller and fly with your gaze. Read more about these options in a previous blog post under “New Motion Control Schemes”. We’ve also implemented additional yaw and pitch controls onto the thumbpad axis of your primary hand controller, giving you yet another way to fly. There are many other options available in the Settings menu allowing you to customize to your taste, such as switching your primary hand from right hand to left hand and inverting the input axis.
Oculus Rift support is via the Oculus SDK. Users will find the Rift experience on Steam is exactly the same as that on Oculus Home and requires Oculus Home to be installed.
We’ve also added Steamworks SDK support for Steam Achievements. There will be 12 achievements available to unlock at launch with more achievements and Steamworks features planned for future updates.
Read more »End Space launching on Steam March 29